Power Cricket - raise the roof


Power Cricket on CricInfo.com in association with DP Cricket
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Asia v Rest of the World
25th and 26th January,
Millennium Stadium,
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Power Cricket - Rules

Shahid Afridi

Afridi - historic first
ever 12 in Power Cricket


Key points
  • 30-overs-a-side, split into four 15-over innings
  • Highest scoring team in first innings will bat first in second
  • Maximum of three overs per bowler per innings
  • Full 11-man teams on the pitch plus three substitutes per innings allowed
  • Three fielders must remain "inside the fielding circle" at all times
  • Runs are scored in the normal way PLUS:
  • Big-hit bonuses mean eight is scored for a shot into the middle tier of seats, 10 for a shot into the upper tier and 12 for hitting the roof!
  • The overall winning team across all matches will win the Power Cricket Cup

Set out below is a summary of the playing rules for Power Cricket matches organised by DP Cricket. All Matches will be played on artificial playing pitches at the Millennium Stadium in Cardiff, with the retractable roof closed. This document is not to be considered or used as a definitive statement of the Playing Rules and in due course a full version of the Playing Rules will be published.

1 Laws of Cricket
The Laws of Cricket (i.e., the 2000 Code, as published on www.cricket.org) will apply, save as expressly varied by the Playing Rules.

2 The Players

    2.1 Each of the Matches shall be played between two teams of 11 players.
    2.2 In addition to the 11 players, each team shall be entitled to select three players to act as substitutes.
    2.3 Each team must commence each innings with the 11 players originally selected in the team, but may make substitutions at any time after the conclusion of the fifth over of each innings, so long as each substitution is made at the conclusion of an over.
    2.4 A maximum of three substitutions may be made by each team in each of its four innings. If a player has been substituted, then he may play no further part in that innings (for example, he may not himself substitute another player). For the avoidance of doubt, this restriction shall only apply to the particular innings (batting or fielding) in which the substitution is made.
    2.5 For the avoidance of doubt, both the team that is batting and the team that is bowling shall be entitled to use substitutes. However, when a team is batting, and subject to paragraph 2.6 below, a batsman may not be substituted after he is out, and so whatever the number of substitutions made by the batting team during an innings, once 10 wickets have fallen in that innings, then that innings is at an end.
    2.6 In addition to the above provisions on the use of substitutes, in the event of injury or illness, or otherwise in accordance with law 2 of the Laws of Cricket, the batting team may use runners, and the fielding team may use replacement players (but players that have been substituted may not appear as a replacement or as a runner later in the same innings).
3 Innings
    3.1 Each match shall consist of four innings, i.e., each side shall bat twice and field twice.
    3.2 Each innings shall consist of a maximum of 15 overs.
    3.3 The respective captains of the teams shall toss a coin at the start of the Match in order to determine who gets the choice of batting or fielding first.
    3.4 The team that has scored the highest number of runs in the first innings will bat first in the second innings. In the event of both teams scoring the same number of runs in the first innings the team that batted first will bat first again.
    3.5 No player in the fielding team (whether a member of the original 11 players or a substitute) may bowl more than three overs in an innings.
4 Intervals
    4.1 After the conclusion of each of the first and third innings, there shall be an interval of ten minutes.
    4.2 After the conclusion of the second innings, there shall be an interval of 30 minutes.
5 The Field
    5.1 In addition to the pitch markings normally found (i.e., in accordance with laws 7, 8 and 9 of the Laws of Cricket), there shall be the following markings: Two semi-circles of 25 metre radius shall be drawn on the field of play, having as their respective centres the middle stump at either end of the pitch. The ends of each semi-circle shall be joined to the ends of the other semi-circle by straight lines on the same side of the pitch (marked by continuous painted white lines or ‘dots’ at five metre intervals) to form an oval area. This area shall be referred to as the "Field Restriction Area".
6 Scoring Runs Runs shall be scored in the normal way (i.e., in accordance with laws 18 and 19 of the Laws of Cricket), save for the following variations:
    (a) If the ball having been struck by the bat pitches for the first time in the middle tier of seats, then this shall score 8 runs.
    (b) If the ball having been struck by the bat pitches for the first time in the upper tier of seats, then this shall score 10 runs.
    (c) If the ball having been struck by the bat strikes the roof before any other surface, then this shall score 12 runs.
For the avoidance of doubt:
  • If a ball pitches for the first time against the advertising hoardings that separate two tiers, then this shall score the number of runs that would have been scored had the ball pitched for the first time in the lower of the two tiers.
  • If the ball crosses the boundary having already pitched inside the boundary, then this shall score 4 runs.
  • If the ball having been struck by the bat pitches for the first time in the lower tier (or anywhere between the boundary and the lower tier), then this shall score 6 runs.
7 Restrictions on the Placement of Fieldsmen
    7.1 For the duration of the match, only six fieldsmen are permitted to be outside the Field Restriction Area at the instant of delivery.
8 The Result of each Match
    8.1 The team that has scored the highest number of runs, taken as a total of both innings, shall be the winner of the Match.

    8.2 In the event that both teams have scored the same number of runs, taken as a total of both innings, then the team that lost the lowest number of wickets, taken as a total of both innings, shall be the winner of the Match.

    8.3 In the event that both teams have scored (a) the same number of runs, taken as a total of both innings, and (b) both teams have lost the same number of wickets, taken as a total of both innings, then the team that scored the highest number of runs in its first innings shall be the winner of the Match.

    8.4 In the event that both teams have scored (a) the same number of runs, taken as a total of both innings, and (b) both teams have lost the same number of wickets, taken as a total of both innings, and (c) scored the same number of runs in their respective first innings, then the Match umpires shall conduct a bowling shoot-out to determine the winner of the Match, according to the following procedures:

      (a) Each player that competes in the bowling shoot-out will bowl one delivery from the end selected by the Match umpires, and will try to hit a single wicket at the other end (with no batsman). If the wicket is hit the player’s team shall receive one point.

      (b) The respective captains of the teams shall toss a coin in order to determine who gets the choice of bowling first in the bowling shoot-out. Each team must nominate to the Match umpires five players to take part in the bowling shoot-out (which can be any of the 11 players, or three substitutes, regardless of who was playing and who was a substitute when the final innings was concluded).

      (c) The five players from each team shall bowl alternately. The team that has scored the highest number of points after each team has bowled five deliveries shall be the winner. The Match umpires shall be the sole judges of whether a delivery scored a point or not. If the teams have scored the same number of points after five deliveries, then each team shall nominate further players who shall bowl deliveries in ‘sudden-death’ format.

      (d) No player may bowl more than once in the bowling shoot out until all 14 players have bowled once already. If a player bowls a no-ball, then whether he hits the wicket or not, that ball shall not score a point and he shall not bowl another ball.

9 The Result of the Power Cricket Trophy
    9.1 The team that has won the highest number of matches shall be the winner of The Power Cricket Cup.

    9.2 In the event that both teams have won the same number of matches, then the team that has lost the lowest number of wickets, taken as a total of all matches, shall be the winner of The Cup.

    9.3 In the event that both teams have (a) won the same number of matches, and (b) lost the same number of wickets, taken as a total of all matches, then the team that scored the highest number of runs in all of its first innings, taken as a total of all matches, shall be the winner of The Cup.

    9.4 In the event that both teams have (a) won the same number of matches, and (b) lost the same number of wickets, taken as a total of all matches, and (c) scored the same number of runs in all of their first innings, taken as a total of all matches, then the Match umpires shall conduct a bowling shoot-out to determine the winner of The Cup, according to the procedures set out in 8.4 (a)-(d) above.

10 Umpires
10.1 The two Match umpires shall be the sole judges of fact and law during the Match, in accordance with the Laws of Cricket, save that one or both of the Match umpires may refer to a third umpire (who may refer to television replays) for a decision on the following matters:
    (a) Run-outs;
    (b) Stumpings;
    (c) Boundaries (including whether or not a ball crossed the boundary, and which tier the ball is deemed to have pitched in); and
    (d) Catches (i.e., whether or not a ball was caught by a fielder, but not whether or not the ball was hit by the batsman).
10.2 In the event that a matter is referred to a third umpire in accordance with paragraph 9.1 above, then the decision of the third umpire shall be final and shall be relayed to the Match umpires, spectators and players by use of the large television screens at the stadium.